AI Insights · Timothy · March 2025
Top 5 Boxing Games on iOS in Egypt, Q1 2025
Explore the performance trends of the top boxing games on iOS in Egypt during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the top boxing games on iOS in Egypt displayed varied performance metrics, with trends in revenue, downloads, and active users providing insights into their popularity and engagement.
WWE SLAM by Topps® Card Trader showed notable fluctuations in weekly revenue, peaking at $107 in early March, with a decline towards the end of the quarter.
WWE Mayhem experienced a moderate trend in weekly revenue, reaching approximately $45 in early March. Downloads began strong at 546 in the first week of January, tapering off to 144 by the end of March. Active users followed a similar pattern, starting at 604 and ending at 230.
Real Boxing 2 saw a revenue peak of $57 in late January. Downloads surged to 468 by the end of the quarter, with active users also increasing to 676, reflecting growing engagement.
Boxing Star: Boxing Fight Game maintained consistent revenue, with a peak of $29 at the end of March. Downloads reached 87 in the final week, and active users rose to 83, indicating stable interest.
Real Boxing: KO Fight Club had a steady revenue stream, peaking at $21 in early March. Downloads remained stable, with a slight increase to 30 by the end of March. Active users displayed consistency, ending the quarter at 64.
These insights, provided by Sensor Tower, highlight the dynamic nature of the mobile gaming market in Egypt. For more detailed analysis, visit Sensor Tower's platform.